A downloadable tool

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This extension allows you to apply all PBRmaps (Physically Based Rendering) to 3D models in GDevelop. With this, you can set:


Albedo map (texture), normal map (3D details), height map (bumpiness), emissive map (glow areas), AO map (lighting details), metalness map (shiny areas), and roughness map (matte areas).

This can give your 3D models and entirely different and much more interesting appearance! 

You can turn any texture into PBR maps at NormalMap-Online or download them already prepared at textures.com. Most require a subscription there but some are free.

Check out eldritchtentacles.com for all of my games or join my discord!

Download

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Click download now to get access to the following files:

PBRMaps3D.json 56 kB

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