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Done! Updated to 2.7! Let me know if there are any other issues. 

I haven't been working in GDevelop for some time, I've been developing my own Eldritch3D game engine. More details soon!

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Hello all! Fret not! I'm gonna work on these details. Gimmie a few hours!
If you can, email me to alert me to issues. I will try to get to them ASAP. I wasn't aware of all of the issues folks were having. 

I should have a new version by tonight. 

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Is the adaptive scale / Render Scale broken? Changing the render scale or using adaptive scale doesnt actually change the resolution to anything. Ive used this before in a previous project and tried to use it in a different one but its not working. I even went to my old project to confirm it works and it still works in that one. I even checked to see if the adaptive scale is going down in my current project and it is, it just isnt changing anything visually. Please help.

Im not exactly sure why, but I found out that having the "Bloom" 3D effect on my Base Layer made the resolution visually change. Kinda interesting, but I'll just keep the effect on and have the bloom settings set to 0.

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Yep, I just bought this extension 2 days ago, and found quite a few things are broken now. Like the resolution changing you mentioned, but also other things like the batching and combining objects into one mesh seems to be entirely broken as far as I can tell, which is very unfortunate because those were REALLY good for optimizing. There could be other things too, but I haven't fully tested it yet 😔

Edit:
I found out whats causing the bloom effect to enable it. GDevelop has some weird internal toggle that's needed to be enabled for 3d effects to work, seems like it only works when a layer effect is enabled now because the extension doesnt enable that toggle itself

Yeah, I bought this a while ago when the batching/combining objects worked. I also noticed the batching stuff wasn't working, but I just assumed I was doing something wrong.  Shame to see it not working anymore. Hopefully we see an update that makes it compatible with the current version.

Check my latest updates! New version en route!

Hi, if I use this in a game, can I resell it?

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You can sell your game, of course. You can't sell this extension.

Hi mate, I just bought your extension yesterday, but couldn't manage to get the events "Merge Static Level Geometry" and "Create Instanced Enemy Pool" to work, tried all setups that I could imagine, checked objects if they have/didn't have animations, one by one, etc.

Is there an specific setup needed for this to work? Gdev says that the objects don't exist but yeah they do

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Hello! Thanks for bringing this to my attention. So, how do you know they aren't working? Be as specific as possible and I will address this in the extension if I need to. When you say that "Gdev says that the objects don't exist", what do you mean? 

This is the error Gdev drops while trying to run the game, typycal big red  square warning:

same with all this stuff I'm not an expert reading, I just asked gemini to tell me what was going on srry.

When that error happens, select the red text with your mouse and hit ctrl C. Then ctrl V it into a text document and send that to eldritchtentaclesgames @ gmail dot com. I will attempt to fix whatever the issue is.

If there are multiple issues, send them to me as separate blocks of text.

I have updated the extension to 2.1.1. I did a deep check for errors so hopefully any issues you might have been having have been worked out. Try it out and let me know.

I have updated the extension a few times since you last used it. You should give it another try.

Hey!, just a question incase you're still working on it, Does it support 3d?

Yes, it does!